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Quake 3 online play
Quake 3 online play










So now we have to build features into the QL mod that are better than the ones from steam and let’s say QLstats. All the things that were said why QL failed.

quake 3 online play

I don’t have a plan here but the QL mod could be better in the community features though. So you can’t change anything engine-wise like physics or rulesets. You would need to stay compatible to QL servers as long as the people are still using the QL client. Thus the next question is, how to get people to use the QL mod? But still now, why would people want to switch to the QL mod? For a QL mod you would need a legal copy of Q3, download the mod and install it. Then it would be really easy to switch for QL players. I think the killer feature here was if the QL mod allowed to connect to QL servers. But that takes time and it is not sure if it even works. We could organize tournaments to slowly gravitate the audience to the QL mod. Next question is, how to fill the servers? So there is this next problem that is the problem from before that all the people are still in QL and don’t want to switch. What would you expect to find? Empty servers yes. That way people can switch without having to get used to something new. Same menus, same maps, same physics, same rulesets, etc.

quake 3 online play

So i think what we would need is to recreate the whole QL experience in a mod. Because that what they are invested in for the last 10 years or so. In my opinion, i think people want to continue to play QL style Q3. But how we do it? How do we convince all the QL players to come back to Quake 3? To bring back Q3 we would need to take back control from QL. The big problem in bringing back Quake 3 is that there is Quake Live which de facto is Q3 because there are all the players. But i think it was a good thing if we could go back to Q3īecause then we would be able evolve the game. I am not convinced that the battle royale idea is good.












Quake 3 online play